Interface CellHandle

interface CellHandle {
    active: boolean;
    cursor: string;
    destroy: () => void;
    execute: (me: InternalMouseEvent) => void;
    image: null | ImageBox;
    positionChanged: () => void;
    processEvent: (me: InternalMouseEvent) => void;
    redraw: () => void;
    reset: () => void;
    setVisible: (v: boolean) => void;
    shape: null | Shape;
    state: CellState;
}

Implemented by

Properties

active: boolean
cursor: string
destroy: () => void
execute: (me: InternalMouseEvent) => void
image: null | ImageBox
positionChanged: () => void
processEvent: (me: InternalMouseEvent) => void
redraw: () => void
reset: () => void
setVisible: (v: boolean) => void
shape: null | Shape
state: CellState