Class EventSource

Base class for objects that dispatch named events. To create a subclass that inherits from mxEventSource, the following code is used.

function MyClass() { };

MyClass.prototype = new mxEventSource();
constructor = MyClass;

Known Subclasses:

, Graph, GraphView, , , ,

Constructor: mxEventSource

Constructs a new event source.

Hierarchy (view full)

Constructors

Properties

eventListeners: EventListenerObject[] = []

Holds the event names and associated listeners in an array. The array contains the event name followed by the respective listener for each registered listener.

eventsEnabled: boolean = true

Specifies if events can be fired. Default is true.

eventSource: null | EventTarget = null

Optional source for events. Default is null.

Methods

  • Binds the specified function to the given event name. If no event name is given, then the listener is registered for all events.

    The parameters of the listener are the sender and an EventObject.

    Parameters

    • name: string
    • funct: Function

    Returns void

  • Dispatches the given event to the listeners which are registered for the event. The sender argument is optional. The current execution scope ("this") is used for the listener invocation (see Utils#bind).

    Example:

    fireEvent(new mxEventObject("eventName", key1, val1, .., keyN, valN))
    

    Parameters

    • evt: EventObject

      EventObject that represents the event.

    • sender: null | EventTarget = null

      Optional sender to be passed to the listener. Default value is the return value of .

    Returns void

  • Removes all occurrences of the given listener from .

    Parameters

    • funct: Function

    Returns void