Rendering hint for configuring the canvas.
Contains the bounding box of the shape, that is, the smallest rectangle that includes all pixels of the shape.
Holds the Rectangle that specifies the bounds of this shape.
Holds the dialect in which the shape is to be painted. This can be one of the DIALECT constants in Constants.
Minimum stroke width for SVG output.
Holds the outermost DOM node that represents this shape.
Specifies if the shape should be drawn as an outline. This disables all
fill colors and can be used to disable other drawing states that should
not be painted for outlines. Default is false. This should be set before
calling
Specifies if pointer events should be handled. Default is true.
Holds the array of
Switch to preserve image aspect.
Holds the scale in which the shape is being painted.
Specifies if pointer events outside of shape should be handled. Default is false.
Optional reference to the corresponding
Holds the StencilShape that defines the shape.
Specifies if pointer events outside of stencils should be handled. Default is false. Set this to true for backwards compatibility with the 1.x branch.
Optional reference to the style of the corresponding
Specifies if pointer events should be handled. Default is true.
Event-tolerance for SVG strokes (in px).
This is only passed to the canvas in createSvgCanvas if pointerEvents is true
.
Allows to use the SVG bounding box in SVG.
Specifies if the shape is visible. Default is true.
Paints the given points with rounded corners.
Overrides apply to get smooth transition from default start- and endsize.
Returns true if the bounds are not null and all of its variables are numeric.
Removes all child nodes and resets all CSS.
Sets the state of the canvas for drawing the shape.
Creates and returns the DOM node for the shape.
This implementation assumes that maxGraph
produces SVG elements.
Returns a new rectangle that represents the bounding box of the bare shape with no shadows or strokewidths.
Creates a new canvas for drawing this shape. May return null.
Creates and returns an SvgCanvas2D for rendering this shape.
Adds a transparent rectangle that catches all events.
Destroys the shape by removing it from the DOM and releasing the DOM node associated with the shape using Event#release.
Destroys the given canvas which was used for drawing. This implementation increments the reference counts on all shared gradients used in the canvas.
Returns the arc size for the given dimension.
Returns the current cursor.
the width of the body of the edge
the width of the end arrow
Returns the bounding box for the gradient box for this shape.
Returns the rotation from the style.
Returns the actual rotation of the shape.
the width of the start arrow
Returns 0, or 0.5 if
Returns the rotation for the text label.
Initializes the shape by creaing the DOM node using
DOM node that will contain the shape.
Sets the styles to their default values.
whether the arrow is rounded
Returns true if HTML is allowed for this shape. This implementation always returns false.
whether the end marker is drawn
whether the start marker is drawn
whether the ends of the shape are drawn
Returns true if the bounds should be inverted.
Hook for subclassers.
Hook for subclassers. This implementation is empty.
Hook for subclassers. This implementation is empty.
Paints the glass gradient effect.
Paints the marker.
Paints the vertex shape.
Updates the SVG or VML shape.
Overrides mxShape to reset spacing.
Sets the cursor on the given shape.
The cursor to be used.
Sets a transparent background CSS style to catch all events.
Paints the line shape.
Updates the
Updates the bounds based on the points.
Sets the scale and rotation on the given canvas.
Extends Shape to implement a new rounded arrow shape with support for waypoints and double arrows.
The shape is used to represent edges, not vertices.
By default, this shape is registered under SHAPE.ARROW_CONNECTOR in CellRenderer.